Friday 4 April 2014

Splash art


This is the promotional banner that I have produced for the splash art task.

(Edited: 27/05/14)
I believe that my promotional banner is kind of appealing for my audience because I tried to make my banner similar to other game promotional banner with the text that encourage people to join the game and with little information about the game.

I used several colours in order to indicate the important things about the game, and also with the intention to kind of force people to read the text fully or retain those words, so weapons, early middle age, spells and enemies.

The dark mountain at the background is for showing that there are dark forces (so enemies) waiting for you to fight and a vast land to explore or to fight in.

The grey black thing behind the logo is for making an effect like the logo was thrown or moved from right to the left at a high speed. Which could have a meaning of join now rapidly or the game is intense and you need fight with speed (so action).

In this banner there were more elements at the beginning but were hidden before constructing the image because having too many different element on the banner would have made it not beautiful. In addition to that there some element would not have suited the game that the banner was for. For example I think an orange shield would not fit the dark side atmosphere that I wanted for the banner to be in order to suit the game.



So, in my opinion this banner is quiet good for a beginner’s splash art, however I believe improvements could have been done, so that the banner looks more professional such as adding more effects like shadings, better colour usage, placing the elements (e.g. “Play Now”) in the right places, etc.

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