This is the promotional banner that I have produced for
the splash art task.
(Edited: 27/05/14)
I believe that my promotional banner is kind of appealing
for my audience because I tried to make my banner similar to other game
promotional banner with the text that encourage people to join the game and
with little information about the game.
I used several colours in order to indicate the important
things about the game, and also with the intention to kind of force people to
read the text fully or retain those words, so weapons, early middle age, spells
and enemies.
The dark mountain at the background is for showing that
there are dark forces (so enemies) waiting for you to fight and a vast land to
explore or to fight in.
The grey black thing behind the logo is for making an
effect like the logo was thrown or moved from right to the left at a high
speed. Which could have a meaning of join now rapidly or the game is intense
and you need fight with speed (so action).
In this banner there were more elements at the beginning
but were hidden before constructing the image because having too many
different element on the banner would have made it not beautiful. In addition
to that there some element would not have suited the game that the banner was
for. For example I think an orange shield would not fit the dark side atmosphere that I
wanted for the banner to be in order to suit the game.
So, in my opinion this banner is quiet good for a
beginner’s splash art, however I believe improvements could have been done, so
that the banner looks more professional such as adding more effects like
shadings, better colour usage, placing the elements (e.g. “Play Now”) in the
right places, etc.
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